Recursive Space
Drop into endless worlds, where the abyss is only the starting point, a shattered kaleidoscope for you to explore and conquer. Mysteries await you in the depths.
This prototype is built around space that recurses into itself, repeating forever. Right now it’s an experiment to test how far space can be layered onto itself. More guided, structured content and new mechanics will come later.
Think of it as the base for a real-time roguelite. Levels don’t only stretch out in every direction. Every brick of the world holds its own universe, with new rewards inside.
| Updated | 1 day ago |
| Published | 12 days ago |
| Status | Prototype |
| Platforms | HTML5, Windows, Linux |
| Author | Dr.Terra |
| Genre | Action |
| Made with | Rust, Bevy Engine |
| Tags | 3D, Atmospheric, First-Person, Open World, Procedural Generation |
| Average session | About a half-hour |
| Inputs | Keyboard, Mouse |
| AI Disclosure | AI Assisted, Code |
Development log
- Infinite Mazes1 day ago
- Procedural Voxels Are Hard5 days ago
- A taste of combat8 days ago
- Grass is now in the game9 days ago
- Multi-threaded Web Build9 days ago





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